The use of games and gamified processes are becoming subject of studies all over the world. The new generations are familiar to virtual environments of information and games. However, the educators must be aware if a game fulfills their pedagogical expectations before using it in a classroom. In this context, the paper presents an evaluation methodology for gamification in games. The evaluation results present the motivational aspects and educational indicators existent in the game.
CITATION STYLE
Nayara, B., Cruz, L. D. B., & Freitas, S. D. (2016). Metodologia para avaliação da gamificação em jogos. In Anais do XXVII Simpósio Brasileiro de Informática na Educação (SBIE 2016) (Vol. 1, p. 510). Sociedade Brasileira de Computação - SBC. https://doi.org/10.5753/cbie.sbie.2016.510
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