All activities in training fields are for the improvement of athletes' competitive abilities. A sports training system is an organizational system to achieve common goals. Competitive ability is one of the main manifestations of the evolution of the training system. With the rapid development of computer technology, people have begun to combine virtual reality and other technologies to achieve scientific sports-assisted training to eliminate traditional sports training that relied purely on experience. Pose estimation obtains the position, angle, and additional information about the human body in the image in a two-dimensional plane or three-dimensional space by establishing the mapping relationship between the human body features and the human body posture. This article demonstrates a golf-assisted training system to realize the transformation from an experience-based sports training method to a human motion analysis method, using artificial intelligence and big data. The swing posture parameters of the trainer and the coach are obtained using the posture estimation of a human body. Based on this information, an auxiliary training system is built. The two parameters of the joint angle trajectory and the posture similarity are used as auxiliary indicators to compare the trainers. The joint angle trajectory is analyzed, and the coach is guided based on the similarity of the posture.
CITATION STYLE
Li, C., & Cui, J. (2021). Intelligent Sports Training System Based on Artificial Intelligence and Big Data. Mobile Information Systems, 2021. https://doi.org/10.1155/2021/9929650
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