A study on teaching and learning the von neumann machine in a 3D learning environment

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Abstract

The paper presents the design of three serious games for teaching the basis of the von Neumann’s machine in a 3D environment. For this objective, the paper initially defines a framework useful to describe the design, then uses the framework to introduce the games. Furthermore, it presents a first prototype of one of the described games. It then describes the protocol that will used to evaluate the usability, proficiency and psychological effectiveness of such games, and ends with a brief discussion on the proposed study.

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Cecilia, M. R., & de Gasperis, G. (2016). A study on teaching and learning the von neumann machine in a 3D learning environment. In Advances in Intelligent Systems and Computing (Vol. 478, pp. 91–101). Springer Verlag. https://doi.org/10.1007/978-3-319-40165-2_10

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