The current learning process requires teachers to be more innovative and creative in delivering learning materials. One of the innovations provided by the teacher in delivering learning materials is innovation in developing learning media used for teaching. Along with the online learning process to inhibit the spread of Covid-19, teachers are required to develop technology-based learning media. Nowadays technology is getting more advanced. Many technologies, such as smartphones, can be used to deliver learning materials. This study develops Augmented Reality-based learning media for early childhood that can be operated via an Android smartphone. In the learning media developed, students will learn to recognize the names of animals and explain the characteristics of each of these animals. The method used is the ADDIE model. Before being used, the developed learning media was validated and tested. Validation is done by media expert validation and material validation. The trials were conducted with limited trials and open trials. From the results of the trial, an analysis was carried out to see how far the effectiveness of the developed learning media was. The development product produces Augmented Reality-based Flash Cards to recognize Elephants, Lions, Monkeys, Zebras, and Giraffes. The flash card is then scanned on the Virtual Zoo application, which was developed using Vuforia and Unity software. From the results of the study, it was observed that 100% of students could recognize the name of the animal and 91% of students could explain the characteristics of the animal.
CITATION STYLE
Rini, D. R., Wisesa, A. M., Wulandari, R. T., & Prihandini, T. F. (2022). Innovation for early childhood based on augmented reality. In Improving Assessment and Evaluation Strategies on Online Learning (pp. 16–22). Routledge. https://doi.org/10.1201/9781003261346-3
Mendeley helps you to discover research relevant for your work.