In this discussion we examine two versions of the famous Counterfeit Coin Problem, focusing on their educational OR/MS content. It is shown that this problem provides an excellent environment for illustrating a number of fundamental OR/MS problem-solving concepts and methods related to decision making under uncertainty. A number of interactive modules are provided for experimentation with this problem.
CITATION STYLE
Sniedovich, M. (2003). OR/MS Games: 3. Counterfeit Coin Problem. INFORMS Transactions on Education, 3(2), 32–41. https://doi.org/10.1287/ited.3.2.32
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