Misuse of digital leisure produce several cognitive and emotional problems in children of school age. In this sense, the use of violent video games can generate disorders on prosocial behavior in.
CITATION STYLE
Chacón-Cuberos, R., Espejo-Garcés, T., Martínez-Martínez, A., Zurita-Ortega, F., Castro-Sánchez, M., & Ruiz, G. R. R. (2018). Agressive behavior, victimization, and problematic use of video games in schoolchildren of primary education from the province of Granada. Revista Complutense de Educacion, 29(4), 1011–1024. https://doi.org/10.5209/RCED.54455
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