Objectives: This study developed an educational android game application to engage the young minds of the children with ages 3 years and above to practice proper waste segregation. Through this mobile game application, the user learned the basic segregation processes that are mostly found in the surroundings. Methods/Statistical Analysis: Thwack Application was being used in testing the mobile application for its functionality aspect. It was concluded that the application was compatible and can be launched and installed on a device with an operating system of Gingerbread 2.3.1 and as high as the Lollipop 5.0.2 version. The application works well in tablet with a screen resolution of 1024 pixels by 600 pixels. Some of the images and buttons in the application are affected by screen resolutions. They may appear small and difficult to tap when the resolution is small. The mobile application is designed to children age ranges 4 - 5 years of age, because on this range they are very activate in learning lessons especially in terms of educational mobile games. Segregation of waste between what is biodegradable and non-biodegradable. The children who will play this game may need to learn a lot of things before they can get going since this game requires knowledge in terms of classification of waste.
CITATION STYLE
Eder, M. S. (2016). iTrash: Proper waste segregation mobile game. Indian Journal of Science and Technology, 9(42). https://doi.org/10.17485/ijst/2016/v9i42/100212
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