Abstract
This paper proposes a learning-based visual peg-in-hole that enables training with several shapes in simulation and adapting to arbitrary unseen shapes in the real world with minimal sim-to-real cost. The core idea is to decouple the generalization of the sensory-motor policy from the design of a fast-adaptable perception module and a simulated generic policy module. The framework consists of a segmentation network (SN), a virtual sensor network (VSN), and a controller network (CN). Concretely, the VSN is trained to measure the pose of the unseen shape from a segmented image. After that, given the shape-agnostic pose measurement, the CN is trained to achieve a generic peg-in-hole. Finally, when applying to real unseen holes, we only have to fine-tune the SN required by the simulated VSN + CN. To further minimize the transfer cost, we propose to automatically collect and annotate the data for the SN after one-minute human teaching. Simulated and real-world results are presented under the configuration of eye-to/in-hand. An electric vehicle charging system with the proposed policy inside achieves a 10/10 success rate in 2-3 s, using only hundreds of auto-labeled samples for the SN transfer.
Cite
CITATION STYLE
Xie, L., Yu, H., Xu, K., Yang, T., Wang, M., Lu, H., … Wang, Y. (2023). Learning a simulation-based visual policy for real-world peg in unseen holes. Review of Scientific Instruments, 94(10). https://doi.org/10.1063/5.0168544
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