Ubiquitous mobile technology makes m-learning a popular method of education. Our goal was to use education and entertainment (edutainment) for teaching physics on mobile devices, as the technology is available for most of the students. A game was designed, as an interactive and storytelling educational physics app based on user experience and edutainment guidelines. The testers in usability tests considered the game useful; they also suggested improvements. Learning through play can be broadly applied to teach physics, educational apps can be created, and supplement education.
CITATION STYLE
Szklanny, K., Homoncik, L., Wichrowski, M., & Wieczorkowska, A. (2017). Creating an interactive and storytelling educational physics app for mobile devices. In Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, FedCSIS 2017 (pp. 1269–1273). Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.15439/2017F95
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