The purpose of this study is to analys the quality of monopoly based on Game Hago. The Hago Game-based monopoly on virus material for class X SMA is very feasible as a learning medium with the percentage of material experts being 84% (very feasible), media experts being 96% (very feasible). Game-based monopoly Hago gets a response from expert practitioners who are teachers of Biology subjects at the Hang Tuah Tarakan High School of 94% (very feasible) and student responses using Hago Game-based Monopoly learning media are 92% (very good). Keywords: Monopoly based on Hago Game, Quality
CITATION STYLE
Anggraini, B., Vlorensius, V., & Zulfadli, Z. (2020). PENGEMBANGAN MEDIA PEMBELAJARAN MONOPOLI BERBASIS GAME HAGO PADA MATERI VIRUS KELAS X SMA. Biopedagogia, 2(1), 27–36. https://doi.org/10.35334/biopedagogia.v2i1.1719
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