The article looks into the experience of development and using of learning resources for design of virtual reality (VR) and augmented reality (AR) systems for future STEM teachers. Unity environment for visual design, Visual Studio as a programming environment, platform of VR (Google VR) and AR (Vuforia) were chosen for development of teaching materials. The article describes the content of the created course. The research analyzes the impressions of the course participants. The research data were collected using interviews as the method of qualitative data collection. To conclude, the created course promotes the development of digital competence in the design and use of innovative learning tools.
CITATION STYLE
Mintii, M. (2020). The course “Development of virtual and AR software” for STEM teachers. SHS Web of Conferences, 75, 04015. https://doi.org/10.1051/shsconf/20207504015
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