EcoAgua: m-learning e gamification como estratégias de suporte ao desenvolvimento do consumo sustentável de água

  • Diniz J
  • Ferreira A
  • Junior J
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Abstract

Discussions on environmental issues have started years ago. In fact, recently, this issue has been discussed a lot because of the perception of the damage caused to the environment regarding the resulting pressures of social development on natural resources. Different sectors of society have adopted sustainable practices as a means to contribute to minimize such damage. This paper proposes the development of information actions on environmental issues and use of an application for mobile devices, EcoÁgua, to encourage the responsible use of water. Thus, it is expected with the ongoing research, to provoke a critical reflection in relation to environmental issues and to contribute to the development of responsible water.

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APA

Diniz, J., Ferreira, A., & Junior, J. E. G. da S. (2016). EcoAgua: m-learning e gamification como estratégias de suporte ao desenvolvimento do consumo sustentável de água. In Anais dos Workshops do V Congresso Brasileiro de Informática na Educação (CBIE 2016) (Vol. 1, p. 847). Sociedade Brasileira de Computação - SBC. https://doi.org/10.5753/cbie.wcbie.2016.847

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