a G Enerative M Odel

  • Pu Y
  • Yuan X
  • Carin L
N/ACitations
Citations of this article
39Readers
Mendeley users who have this article in their library.

Abstract

Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to multiple discriminators. In previous work, the successful training of GANs requires modifying the minimax objective to accelerate training early on. In contrast, GMAN can be reliably trained with the original, untampered objective. We explore a number of design perspectives with the discriminator role ranging from formidable adversary to forgiving teacher. Image generation tasks comparing the proposed framework to standard GANs demonstrate GMAN produces higher quality samples in a fraction of the iterations when measured by a pairwise GAM-type metric.

Cite

CITATION STYLE

APA

Pu, Y., Yuan, X., & Carin, L. (2015). a G Enerative M Odel. Iclr, 37(3), 3–5.

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free