Reading skills can be initiated by familiarizing children with letter recognition first. Students who cannot recognize and differentiate letters will have difficulty reading. Implementing interactive learning media in the learning process can enhance students' motivation, leading to a higher interest in participating in learning activities. Augmented Reality (AR)-based learning media is one approach to creating an interactive learning environment. The research methodology used in this study is the Multimedia Development Life Cycle (MDLC), which consists of six stages: concept, design, material collecting, assembly, testing, and distribution. This research aims to create a better learning atmosphere for alphabet recognition by incorporating interactivity. This is intended to engage students throughout the learning process. Evaluation is conducted using the black box method to validate the application. The evaluation results demonstrate that the application functions according to the developer's plan, making it suitable for elementary school alphabet recognition learning activities.
CITATION STYLE
Rahayu, D., Utami, F., Nur, I., Laili, N., Rina Anddari, R. Y., & Mulia, S. (2021). My Alphabet Application: Alphabet Introduction Learning Media for 1st-grade Elementary School using Augmented Reality Technology. Journal of Software Engineering, Information and Communication Technology (SEICT), 2(2), 85–98. https://doi.org/10.17509/seict.v2i2.59650
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