In view of the intractability of finding a Nash equilibrium, it is important to understand the limits of approximation in this context. A subexponential approximation scheme is known [LMM03], and no approximation better than 1/4 is possible by any algorithm that examines equilibria involving fewer than logn strategies [Alt94]. We give a simple, linear-time algorithm examining just two strategies per player and resulting in a 1/2-approximate Nash equilibrium in any 2-player game. For the more demanding notion of well-supported approximate equilibrium due to [DGP06] no nontrivial bound is known; we show that the problem can be reduced to the case of win-lose games (games with all utilities 0-1), and that an approximation of 5/6 is possible contingent upon a graph-theoretic conjecture. © 2006 Springer-Verlag.
CITATION STYLE
Daskalakis, C., Mehta, A., & Papadimitriou, C. (2006). A note on approximate Nash equilibria. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4286 LNCS, pp. 297–306). https://doi.org/10.1007/11944874_27
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