The brain-computer interface (BCI) community started to consider games as potential applications while the games community started to consider BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. In this paper, we propose a preliminary BCI games framework that we constructed with respect to the research conducted in both the BCI and the games communities. Developers can situate their BCI games within this framework and benefit from the guidelines we provide and also extend the framework further. © 2012 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Gürkök, H., Nijholt, A., & Poel, M. (2012). Brain-computer interface games: Towards a framework. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7522 LNCS, pp. 373–380). https://doi.org/10.1007/978-3-642-33542-6_33
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