Camera pose and scene geometry estimation is a fundamental requirement for match move to insert synthetic 3D objects in real scenes. In order to automate this process, auto-calibration that estimates the camera motion without prior calibration information is needed. Most auto-calibration methods for multi-views contain bundle adjustment or non-linear minimization process that is complex and difficult problem. This paper presents two methods for recovering structure and motion from handheld image sequences: the one is key-frame selection, and the other is to reject the frame with large errors among key-frames in absolute quadric estimation by LMedS (Least Median of Square). The experimental results showed the proposed method can achieve precisely camera pose and scene geometry estimation without bundle adjustment.
CITATION STYLE
Seo, J. K., Hwang, Y. H., & Hong, H. K. (2004). Structure and motion recovery using two step sampling for 3D match move. In Lecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science) (Vol. 2972, pp. 652–661). Springer Verlag. https://doi.org/10.1007/978-3-540-24694-7_67
Mendeley helps you to discover research relevant for your work.