The technological advances that have developed in the field of three-dimensional (3D) survey and modelling allow us to digitally and accurately preserve many significant heritage assets that are at risk. With regard to museum assets, extensive digitalization projects aim at achieving multilingual digital libraries accessible to everyone. A first trend is geared to the use of 3D models for further specialized studies, acquiring and processing virtual detailed copies as close as possible to the shape and contents of the real one. On the other hand, many museums look today for more interactive and immersive exhibitions, which involve the visitors' emotions, and this has contributed to the increase in the use of virtual reality and 3D models in museums installations. In this paper, we present two case studies that belong to these scenarios. Multisensor surveys have been applied to some archeological statues preserved in two museums for multipurpose analyses and representation: a UTI test, which required high detailed data about the geometry of the object, and a communicative application, which needed instead a high level of model optimization, poor geometry, but very good representation that was achieved through remeshing tools and normal maps.
CITATION STYLE
Donadio, E., Sambuelli, L., Spanò, A., & Picchi, D. (2018). Three-Dimensional (3D) Modelling and Optimization for Multipurpose Analysis and Representation of Ancient Statues. In Latest Developments in Reality-Based 3D Surveying and Modelling. MDPI. https://doi.org/10.3390/books978-3-03842-685-1-5
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