Animated GIFs are often viewed as a nod to early internet culture or as tools for digital communication, but in this pictorial, we highlight a new use of GIFs, as tools for design research. We walk through four case studies from our own research that exemplify GIFs used throughout the design process as empirical probes, prototypes, communication tools, and finalized artifacts. By conducting a collaborative, reflexive analysis of these cases, we present an annotated portfolio of the goals, crafting and aesthetic choices of our GIFs and how creating GIFs added to our research. We conclude by noting that both the aesthetics of movement and the rich, concise, and contextualized nature of gifs added to our depth of thinking and ability to communicate speculative and imaginative concepts. Finally, we also suggest that research dissemination, especially for design research, would be enriched by supporting more diverse knowledge-production artifacts such as GIFs.
CITATION STYLE
R. Biggs, H., Key, C., Desjardins, A., & Psarra, A. (2021). Moving Design Research: GIFs as Research Tools. In DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere (pp. 1927–1940). Association for Computing Machinery, Inc. https://doi.org/10.1145/3461778.3462144
Mendeley helps you to discover research relevant for your work.