This study proposed the 3D path planning of an autonomous underwater vehicle (AUV) by using the hierarchical deep Q network (HDQN) combined with the prioritized experience replay. The path planning task was divided into three layers, which realized the dimensionality reduction of state space and solved the problem of dimension disaster. An artificial potential field was used to design the positive rewards of the algorithm to shorten the training time. According to the different requirements of the task, this study modified the rewards in the training process to obtain different paths. The path planning simulation and field tests were carried out. The results of the tests corroborated that the training time of the proposed method was shorter than that of the traditional method. The path obtained by simulation training was proved to be safe and effective.
CITATION STYLE
Sun, Y., Ran, X., Zhang, G., Xu, H., & Wang, X. (2020). AUV 3D path planning based on the improved hierarchical deep Q network. Journal of Marine Science and Engineering, 8(2). https://doi.org/10.3390/jmse8020145
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