The added value of implementing the Planet Game scenario with Collage and Gridcole

  • Hernández Leo D
  • Villasclaras Fernández E
  • Asensio Pérez J
  • et al.
Citations of this article
Mendeley users who have this article in their library.


This paper discusses the suitability and the added value of Collage and Gridcole when contrasted with other solutions participating in the ICALT 2006 workshop titled “Comparing educational modelling languages on a case study.” In this workshop each proposed solution was challenged to implement a Computer-Supported Collaborative Learning situation (CSCL) posed by the workshop’s organizers. Collage is a pattern-based authoring tool for the creation of CSCL scripts compliant with IMS Learning Design (IMS LD). These IMS LD scripts can be enacted by the Gridcole tailorable CSCL system. The analysis presented in the paper is organized as a case study which considers the data recorded in the workshop discussion as well the information reported in the workshop contributions. The results of this analysis show how Collage and Gridcole succeed in implementing the scenario and also point out some significant advantages in terms of design reusability and generality, user-friendliness, and enactment flexibility.




Hernández Leo, D., Villasclaras Fernández, E. D., Asensio Pérez, J. I., Dimitriadis, Y., Bote Lorenzo, M. L., & Jorrán Abellán, I. M. (2014). The added value of implementing the Planet Game scenario with Collage and Gridcole. Journal of Interactive Media in Education, 2008(2), 20.

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free