Using Mobile Technologies to Capture the Visitor Experience

3Citations
Citations of this article
16Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Museums give much consideration to how visitors experience their exhibits. Mobile technologies, such as apps on mobile phones and tablets can capture the visitor experience in an automated, on-the-spot manner. Two apps were designed and used to capture visitors’ experiences of interactive exhibits at a science museum. Based on our observations, we discuss (a) the appeal of the technology, (b) the integration of this technology in the overall museum visit and (c) the processing of the collected experience data. Based on our observations, we recommend that museums and science centres critically evaluate the above-mentioned points when considering implementing mobile technologies to capture the visitor experience. Furthermore, we advise institutions to approach mobile technologies as product service systems and take into account the infrastructure that is required to make mobile technologies work.

Cite

CITATION STYLE

APA

Rozendaal, M. C., Vermeeren, A. P. O. S., & Issidorides, D. C. (2018). Using Mobile Technologies to Capture the Visitor Experience. In Springer Series on Cultural Computing (pp. 239–258). Springer. https://doi.org/10.1007/978-3-319-58550-5_12

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free