A framework for exploration in design computing Methods

  • Dhuha Abdulgani Abdulaziz Al-kazzaz D
N/ACitations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

In recent decades, new design methods have emerged in architectural domain depending on the computer as a design tool. The ill-defined nature of architectural problem and the designer subjective preferences have required the use of objective methods of knowledge analysis such as exploration. Previous studies on design computing have described exploration in relation to varied design operations; the most important of them are the search and evaluation processes. The paper puts forward a theoretical framework for exploration in design computing which is able to differentiate the use of exploration among various computational tools. It defines the aims of exploration, the roles of exploration in a design process, the sequence of exploration activities in a design process, and the executor of exploration. The roles of exploration include searching both the design problem space and design solution space; whereas in the latter, exploration is a tool of generating and evaluating design alternatives. The framework is used to identify the tasks of exploration in some design computing tools.

Cite

CITATION STYLE

APA

Dhuha Abdulgani Abdulaziz Al-kazzaz, Dr. (2013). A framework for exploration in design computing Methods. AL-Rafdain Engineering Journal (AREJ), 21(5), 74–97. https://doi.org/10.33899/rengj.2013.79421

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free