The use of serious games in cognitive rehabilitation would be invaluable to the rehabilitation process and provide advantages that may not be available in conventional rehabilitation. Although many recent game-based interventions for cognitive rehabilitation have been reported in the literature, not much knowledge is available on the best approach to developing usable games for individuals with cognitive disabilities. Therefore, Design Science approach was adopted to find a solution to this problem. This paper explores an existing Design Science framework and methodology, which are then combined and reduced into one single framework. This paper further examines how this framework can be used as a means to develop an artefact that can be used as a guideline in developing serious games for cognitive rehabilitation. The Design Science paradigm works well for the development of serious game for cognitive rehabilitation. This paper concludes with a discussion of the research contributions.
CITATION STYLE
Zin, N. A. M., & Elaklouk, A. M. (2017). Design science paradigm in the development of serious game for cognitive rehabilitation. International Journal on Advanced Science, Engineering and Information Technology, 7(1), 118–124. https://doi.org/10.18517/ijaseit.7.1.1171
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