Abstract
Many libraries and librarians have embraced graphic novels. A number of books, articles, and presentations focus on the history of the medium and offer advice on building and maintaining collections. Few, however, give attention to the integration of graphic novels into a library's instructional efforts. This paper explores the characteristics of graphic novels that make them a valuable resource for research and information literacy instruction, identifies skills and competencies that can be taught through the study of graphic novels, and provides specific examples of how to incorporate graphic novels into instruction.
Cite
CITATION STYLE
Hoover, S. (2011). The case for graphic novels. Communications in Information Literacy, 5(2), 174–186. https://doi.org/10.15760/comminfolit.2012.5.2.111
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