Abstract
This research aims is to find out the improvement of students' biology learning motivation through the Teams Games Tournament (TGT) cooperative learning model.The research method is classroom action research (CAR) carried out in two cycles, each of which consists of four stages, namely: the first stage of planning, the second stage of implementation, the third stage of observation, and the fourth stage of reflection.the results of the study: motivation of the first cycle 73.52% increased in the second cycle to 79.41% increase in the second cycle of 14.7%. Learning outcomes in the first cycle 73.52% increased in the second cycle to 79.41%. The increase in both cycles was 5.89%. Learning Management cycle I 89.33% increased almost perfectly in the second cycle to 92% increase in the second cycle to 2.67%. the results of observations of student in cycle I 65,21% in cycle II 73,78% increase in both cycles by 8.57%it can be concluded that students' biology learning motivation increases with the application of the Teams Games Tournament (TGT) cooperative learning model.
Cite
CITATION STYLE
Nasution, R. H., Ginting, N., & Syari, M. (2020). PENERAPAN MODEL PEMBELAJARAN KOOPEATIF TIPE TEMAS GAMES TOURNAMENT UNTUK MENINGKATKAN MOTIVASI BELAJAR BIOLOGI SISWA DI SMA NEGERI 5 PADANGSIDIMPUAN. Journal of Natural Sciences, 1(2), 105–122. https://doi.org/10.34007/jons.v1i2.220
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.