Redesigning Games for New Interfaces and Platforms

  • Tuker C
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Abstract

Redesigning games for crossplatform adaptations and new interfaces (crossplatform game redesign) is to redesign the interface, interaction, user experience (UX), game mechanics, rules, assets, and even the narrative and genre of a game which already existed in its native platform, to fit in the needs, abilities, potentials, and predictions of the new (ported or migrated) platform. Crossplatform game redesign is a broader range of spectrum than game adaptation, between the two extreme points of the original game itself (a game which was designed in its native platform) and a completely different game (a game which is designed in another platform with a different narration, gameplay, rules, assets, UX, and interface).

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Tuker, C. (2018). Redesigning Games for New Interfaces and Platforms. In Encyclopedia of Computer Graphics and Games (pp. 1–13). Springer International Publishing. https://doi.org/10.1007/978-3-319-08234-9_145-1

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