The behaviour of a person in a given situation can be explained understanding his personality traits. In this sense, the identification of these traits can be a great value to achieve personalised social influence. Although there are several models of persuasion, few of them take into account the person's personality traits. For this reason, this work describes a persuasion study that takes into account a person's personality. We develop a storytelling decision-making scenario, where the participant receives influencing messages to follow a pattern of behaviour determined by a persuasive agent (an autonomous social robot with assertive behaviour). From the study, we find evidence that the model used within the proposed scenario managed to make participants more engaged in the activity. We found pieces of evidence that the levels of assertiveness of a person can influence their attitude and perception by an agent. Also, we identify that persuasion strategy which uses persuasive arguments are more efficient than strategies that have no arguments. Finally, our proposed persuasion strategies have achieved a good level of successful influence.
CITATION STYLE
Paradeda, R. B., Martinho, C., & Paiva, A. (2020). Persuasion Strategies Using a Social Robot in an Interactive Storytelling Scenario. In HAI 2020 - Proceedings of the 8th International Conference on Human-Agent Interaction (pp. 69–77). Association for Computing Machinery, Inc. https://doi.org/10.1145/3406499.3415084
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