Multigame playing by means of UCT enhanced with automatically generated evaluation functions

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Abstract

General Game Playing (GGP) contest provides a research framework suitable for developing and testing AGI approaches in game domain. In this paper, we propose and validate a new modification of UCT game-tree analysis algorithm working in cooperation with a knowledge-free method of building approximate evaluation functions for GGP games. The process of function development consists of two, autonomously performed, stages: generalization and specification. © 2011 Springer-Verlag Berlin Heidelberg.

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Walȩdzik, K., & Mańdziuk, J. (2011). Multigame playing by means of UCT enhanced with automatically generated evaluation functions. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6830 LNAI, pp. 327–332). https://doi.org/10.1007/978-3-642-22887-2_38

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