‘Wall Mounted Level’ is a cooperative mixed-reality game that leverages multimodal interactions to support its narrative of ‘reconciliation’. In it, players control their digitally projected characters and navigate them across a hand-drawn physical sculpture as they collaborate towards a shared goal: finding one another. The digital and physical characteristics of the game are further reflected in the ways in which players interact with the software and one another through ‘touch’. This paper discusses the design choices we made in creating the varying modes of player collaboration through both digital and physical engagement.
CITATION STYLE
Swearingen, K., & Swearingen, S. (2018). Designing ‘Wall Mounted Level’ – A Cooperative Mixed-Reality Game About Reconciliation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11112 LNCS, pp. 284–288). Springer Verlag. https://doi.org/10.1007/978-3-319-99426-0_30
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