Procedural Concept Design with Computer Graphic Applications for Light-Weight Structures using Blender with Subdivision Surfaces

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Abstract

In today's concept development, it is important to develop customer requirements in advance via prototypes with little effort. Some of these requirements can be pre-tested through virtual product development, although creating them with computer aided design (CAD) software can be time-consuming. In the context of this work, tools commonly used in animation design are adapted to the early phase of virtual product development. This is primarily to limit the time effort of prototyping in product development. However, the models must be led to non-intersecting 3D manifolds to ensure a transfer into computer aided engineering (CAE) or possible manufacturing. Therfore in this work, so-called procedural designs based on computer graphic applications are described and examined for their suitability for CAE.

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Denk, M., Mayer, J., Völkl, H., & Wartzack, S. (2022). Procedural Concept Design with Computer Graphic Applications for Light-Weight Structures using Blender with Subdivision Surfaces. In Proceedings of the 33rd Symposium Design for X, DFX 2022. The Design Society. https://doi.org/10.35199/dfx2022.10

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