Multi-Agent systems have generated lots of excitement in recent years because of its promise as a new paradigm for conceptualizing, designing, and implementing software systems. One of the most important aspects of agent design in AI is the way agent acts or responds to the environment that the agent is acting upon. An effective action selection and behavioral method gives a powerful advantage in overall agent performance. We define a new method of action selection based on probability/priority models, we thereby introduce two efficient ways to determine probabilities using neuro-fuzzy systems and bidirectional neural networks and a new priority based system which maps the human knowledge to the action selection method. Furthermore, a behavior model is introduced to make the model more flexible.
CITATION STYLE
Zafarani, R., & Yazdchi, M. R. (2007). A novel action selection architecture in soccer simulation environment using neuro-fuzzy and bidirectional neural networks. International Journal of Advanced Robotic Systems, 4(1), 93–101. https://doi.org/10.5772/5704
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