Virtual reality system for assisted exercising using wban

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Abstract

This paper presents a virtual reality system for assisted exercise using Wireless Body Area Network (WBAN). Sensor nodes with integrated accelerometer, gyroscope and magnetometer are used for orientation-driven visualization of human body motion. A virtual scene is created using Unity 3D game-engine. The scene involves virtual trainer for providing the visual guidance during exercise, and user’s avatar for realtime tracking of the user’s motion. The user is given direct feedback while exercising in form of textual and audio messages. Qualitative and quantitative assessment of the performance of each exercise is retrieved through the network. The application is deployed for use on mobile devices (e.g. smartphones, tablets) and PCs.

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Žulj, S., Šeketa, G., Džaja, D., Celić, L., & Magjarević, R. (2015). Virtual reality system for assisted exercising using wban. In IFMBE Proceedings (Vol. 45, pp. 721–722). Springer Verlag. https://doi.org/10.1007/978-3-319-11128-5_179

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