Deep Reinforcement Learning-Based Network Slicing for beyond 5G

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Abstract

With the advent of 5G era, network slicing has received a great deal of attention as a means to support a variety of wireless services in a flexible manner. Network slicing is a technique to divide a single physical resource network into multiple slices supporting independent services. In beyond 5G (B5G) systems, the main goal of network slicing is to assign the physical resource blocks (RBs) such that the quality of service (QoS) requirements of eMBB, URLLC, and mMTC services are satisfied. Since the goal of each service category is dearly distinct and the computational burden caused by the increased number of time slots is huge, it is in general very difficult to assign RB properly. In this paper, we propose a deep reinforcement learning (DRL)-based network slicing technique to find out the resource allocation policy maximizing the long-term throughput while satisfying the QoS requirements in the B5G systems. Key ingredient of the proposed technique is to reduce the action space by eliminating undesirable actions that cannot satisfy the QoS requirements. Numerical results demonstrate that the proposed technique is effective in maximizing the long-term throughput and handling the coexistence of use cases in the B5G environments.

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Suh, K., Kim, S., Ahn, Y., Kim, S., Ju, H., & Shim, B. (2022). Deep Reinforcement Learning-Based Network Slicing for beyond 5G. IEEE Access, 10, 7384–7395. https://doi.org/10.1109/ACCESS.2022.3141789

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