Contour smoothing algorithm based on contour extremes

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Abstract

In this article we propose linear time algorithm for contour smoothing, based on finding extremes. First we find vertexes where contour convexity changes, than obtain local minimums, maximums and points of support, which should be used in resulting contour. The main goal of proposed approach is to compute accurate interior area of a bounding contour, it was successfully applied for recovering object contour after segmentation algorithms or human annotations, for contours noise reduction after jpeg compression.

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APA

Koriukalov, O. V., & Tereshchenko, V. M. (2016). Contour smoothing algorithm based on contour extremes. In Proceedings of the International Conference on Interfaces and Human Computer Interaction 2016, Game and Entertainment Technologies 2016 and Computer Graphics, Visualization, Computer Vision and Image Processing 2016 - Part of the Multi Conference on Computer Science and Information Systems 2016 (pp. 283–286). IADIS.

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