Audio Interaction in Computer Mediated Games

  • Parker J
  • Heerema J
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Abstract

The use of sound in an interactive media environment has not been advanced, as a technology, as far as graphics or artificial intelligence. This discussion will explore the use of sound as a way to influence the player of a computer game, will show ways that a game can use sound as input, and will describe ways that the player can influence sound in a game. The role of sound in computer games will be explored some practical design ideas that can be used to improve the current state of the art will be given.

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Parker, J. R., & Heerema, J. (2008). Audio Interaction in Computer Mediated Games. International Journal of Computer Games Technology, 2008(1). https://doi.org/10.1155/2008/178923

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