Virtual Reality (VR) is a transformative medium for storytelling where we can place you, the audience, directly inside the story and make you matter. We do this by giving you a role to play and empowering you to interact and build relationships with characters in the story. We present our experiments and learning in authoring interactive VR narratives across our two most recent projects: Baba Yaga and Bonfire. We showcase our Storyteller toolset for creating non-linear stories where interactivity is immersive. We then provide insights into creating emotive characters with the same quality character performances as in our hand-crafted linear animations.
CITATION STYLE
Cutler, L., Tucker, A., Schiewe, R., Fischer, J., Dirksen, N., & Darnell, E. (2020). Authoring interactive VR narratives on baba yaga and bonfire. In Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks, SIGGRAPH 2020. Association for Computing Machinery. https://doi.org/10.1145/3388767.3407319
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