Skip to main content

Space-time editing of elastic motion through material optimization and reduction

51Citations
Citations of this article
50Readers
Mendeley users who have this article in their library.
Get full text
This PDF is freely available from an open access repository. It may not have been peer-reviewed.

Abstract

We present a novel method for elastic animation editing with spacetime constraints. In a sharp departure from previous approaches, we not only optimize control forces added to a linearized dynamic model, but also optimize material properties to better match user constraints and provide plausible and consistent motion. Our approach achieves efficiency and scalability by performing all computations in a reduced rotation-strain (RS) space constructed with both cubature and geometric reduction, leading to two orders of magnitude improvement over the original RS method. We demonstrate the utility and versatility of our method in various applications, including motion editing, pose interpolation, and estimation of material parameters from existing animation sequences. Copyright © ACM.

Cite

CITATION STYLE

APA

Li, S., Huang, J., De Goes, F., Jin, X., Bao, H., & Desbrun, M. (2014). Space-time editing of elastic motion through material optimization and reduction. In ACM Transactions on Graphics (Vol. 33). Association for Computing Machinery. https://doi.org/10.1145/2601097.2601217

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free