Abstract
Unity is a powerful game engine that can be used to create 2D or 3D content. The current study focuses on the use of Unity for 3D computer animations, covering the strengths, basic concepts and tools for creating and integrating 3D animations in Unity, including the use of keyframe animation, animation controllers, and blend trees. Also covering advanced topics such as skeletal animation, procedural animation and their applications in games, simulations, and other interactive media. Case studies that showcase the potential of Unity for 3D animation will be analyzed and discussed taking in the quality of visuals and the receptance by the public in general.
Cite
CITATION STYLE
Ecole, L., Kim, W.-T., & Yoon, J.-S. (2023). Unity: A Powerful Tool for 3D Computer Animation Production. Journal of the Korea Computer Graphics Society, 29(3), 45–57. https://doi.org/10.15701/kcgs.2023.29.3.45
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