Design of railway simulation training system based on WebGL

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Abstract

In order to solve the problems of poor interaction with students and insufficient practicality in the previous railway freight station operation training, this article developed a training system based on WebGL technology that can interact with students and truly display the operation situation of the freight yard. This system is based on the Unity3D engine and WebGL technology. It imports 3D models to build large map scenes, and introduces functions such as cargo bundling and map roaming. The complete designed system is published to the Web through WebGL technology. After experimental analysis, the parking lot training system has solved the problems of poor practicality, little interaction, low efficiency, and narrow coverage in previous teaching. It has promoted the standardization and standardization of training students' future work, and has effectively improved the professionalism of parking lot managers.

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APA

Han, S., Su, H., Zhao, Y., & Ma, C. (2024). Design of railway simulation training system based on WebGL. In Journal of Physics: Conference Series (Vol. 2850). Institute of Physics. https://doi.org/10.1088/1742-6596/2850/1/012001

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