Computing by programmable particles

32Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The vision for programmable matter is to realize a physical substance that is scalable, versatile, instantly reconfigurable, safe to handle, and robust to failures. Programmable matter could be deployed in a variety of domain spaces to address a wide gamut of problems, including applications in construction, environmental science, synthetic biology, and space exploration. However, there are considerable engineering and computational challenges that must be overcome before such a system could be implemented. Towards developing efficient algorithms for novel programmable matter behaviors, the amoebot model for self-organizing particle systems and its variant, hybrid programmable matter, provide formal computational frameworks that facilitate rigorous algorithmic research. In this chapter, we discuss distributed algorithms under these models for shape formation, shape recognition, object coating, compression, shortcut bridging, and separation in addition to some underlying algorithmic primitives.

Cite

CITATION STYLE

APA

Daymude, J. J., Hinnenthal, K., Richa, A. W., & Scheideler, C. (2019). Computing by programmable particles. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11340 LNCS, pp. 615–681). Springer Verlag. https://doi.org/10.1007/978-3-030-11072-7_22

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free