Correction to: Is generative artificial intelligence (GenAI) a game changer for interdisciplinary collaborative learning in higher education? (Education and Information Technologies, (2025), 10.1007/s10639-025-13812-1)

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Abstract

The original online version of this article was revised. The corresponding author has noticed the error in the presentation of the article title please see below as well as author affiliations 4 and 5. Please see below. Original: Of the manuscript: is generative artificial intelligence (GenAI) a game changer for interdisciplinary collaborative learning in higher education? Correct: Is generative artificial intelligence (GenAI) a game changer for interdisciplinary collaborative learning in higher education? Original: 4 Department of Curriculum and Instruction, Faculty of Education, The Chinese University of Hong Kong, SAR, Hong Kong, China. 5 Hong Kong Metropolitan University, Kowloon, Hong Kong. Correct: 4 Hong Kong Metropolitan University, Kowloon, Hong Kong. 5 The Chinese University of Hong Kong, SAR, Hong Kong, China.

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Xia, Q., Weng, X., Huang, W., Li, Y., Cheng, W. K., & Chiu, T. K. F. (2026, April 1). Correction to: Is generative artificial intelligence (GenAI) a game changer for interdisciplinary collaborative learning in higher education? (Education and Information Technologies, (2025), 10.1007/s10639-025-13812-1). Education and Information Technologies. Springer. https://doi.org/10.1007/s10639-025-13878-x

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