Background: Computerized simulations are underutilized to educate or motivate patients with chronic disease. Objective: The aim of this study was to test the efficacy of an interactive, personalized simulation that demonstrates the acute effect of physical activity on blood glucose. Our goal was to test its effects on physical activity-related outcome expectancies and behavioral intentions among adults with type 2 diabetes mellitus (T2DM). Methods: In this within-subjects experiment, potential participants were emailed a link to the study website and directed through 7 tasks: (1) consent; (2) demographics, baseline intentions, and self-reported walking; (3) orientation to the diurnal glucose curve; (4) baseline outcome expectancy, measured by a novel drawing task in which participants use their mouse to draw the expected difference in the diurnal glucose curve if they had walked; (5) interactive simulation; (6) postsimulation outcome expectancy measured by a second drawing task; and (7) final measures of intentions and impressions of the website. To test our primary hypothesis that participants' outcome expectancies regarding walking would shift toward the outcome presented in the interactive simulation, we used a paired t test to compare the difference of differences between the change in area under the curve in the simulation and participants' two drawings. To test whether intentions to walk increased, we used paired t tests. To assess the intervention's usability, we collected both quantitative and qualitative data on participants' perceptions of the drawing tasks and simulation. Results: A total of 2019 individuals visited the website and 1335 (566 males, 765 females, and 4 others) provided complete data. Participants were largely late middle-Aged (mean=59.8 years; standard deviation=10.5), female 56.55% (755/1335), Caucasian 77.45% (1034/1335), lower income 64.04% (855/1335) t1334=3.4, P ≤.001). Our second hypothesis, that participants' intentions to walk in the coming week would increase, was also supported; general intention (mean difference=0.31/7, t1001=10.8, P
CITATION STYLE
Gibson, B., Yingling, L., Bednarchuk, A., Janamatti, A., Oakley-Girvan, I., & Allen, N. (2018). An interactive simulation to change outcome expectancies and intentions in adults with type 2 diabetes: Within-subjects experiment. JMIR Diabetes, 20(1). https://doi.org/10.2196/diabetes.8069
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