Transtexture Lamp: Composing a Deformable Device as a Computational Whole

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Abstract

Research into shape-changing and deformable artifacts that explore novel interactions has been growing in design and HCI. Yet, there is little discussion on the design processes behind these approaches and in particular, a theoretical understanding of materiality that is central to deformation. Informed by Wiberg's compositional interaction design, we contribute an investigation into supporting long-term relations with deformation: the transTexture lamp. Specifically, we crafted a dynamic physical form with materials at hand. We instantiated the materiality of interaction being designed as a computational whole. Reflecting on our theory-informed RtD process enriched our understanding of compositional interaction design. These reflections on our design approach may benefit further explorations into the intersections between materiality, longevity, and actuality in the context of design-oriented HCI.

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Zhong, C., Wakkary, R., Odom, W., Chen, A. Y. S., & Oogjes, D. (2021). Transtexture Lamp: Composing a Deformable Device as a Computational Whole. In DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere (pp. 1291–1300). Association for Computing Machinery, Inc. https://doi.org/10.1145/3461778.3462061

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