This study addresses the pressing issue of prison rehabilitation by comparing traditional and Virtual Reality (VR) based training services offered by the General Directorate of Prisons in Saudi Arabia. Utilising Technology Acceptance Model (TAM) metrics such as perceived usefulness, ease of use, and enjoyment, the study evaluates the acceptance of VR technologies across two different headset platforms. Findings reveal that VR-based training services received significantly higher acceptance ratings than traditional methods. Both VR platforms were highly rated in terms of perceived usefulness, ease of use, and enjoyment but showed no significant differences between the headsets. These results indicate that VR-based methods could be more effective, engaging, and safer alternatives in correctional rehabilitation programs. Importantly, this research contributes to the field of Human-Computer Interaction (HCI) by suggesting design frameworks tailored for effective interventions in training and rehabilitative contexts where safety and psychological health are of high concern.
CITATION STYLE
Alshaer, A. (2023). Virtual Reality in Training: A Case Study on Investigating Immersive Training for Prisoners. International Journal of Advanced Computer Science and Applications, 14(10), 196–201. https://doi.org/10.14569/IJACSA.2023.0141021
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