Abstract
Background – this study seeks scientific evidences on the effects of Virtual Reality through Nintendo Wii, as a therapeutic recourse for the treatment of Cerebral Palsy by a integrative review. Methods –survey at Medline, SciELO, LILACS and IBECS, using the keywords “video games” and “cerebral palsy”. The inclusion criteria were: complete articles, which addressed the Nintendi Wii as the treatment, in english, portuguese or spanish. Results – Only 3 complete articles satisfied all the inclusion and exclusion criteria and among them, 1 article was from IBECS and 2 were from Medline. Conclusion – the present study found scientific evidences on the effects of Virtual Reality through Nintendo Wii, as a therapeutic recourse for Cerebral Palsy treatment. Thus, it can be used in conjunction with conventional treatment, ensuring better results in rehabilitation.Descriptors: Keywords: videogames, Cerebral palsy.
Cite
CITATION STYLE
Segala, M., Oliveira, G. D. C., & Braz, M. M. (2014). UTILIZAÇÃO DO NINTENDO Wii® COMO RECURSO TERAPÊUTICO NO TRATAMENTO DA PARALISIA CEREBRAL: UMA REVISÃO INTEGRATIVA. Saúde (Santa Maria), 40(1). https://doi.org/10.5902/223658348261
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