Social interactions for visually impaired take place in the traditional way, such as meeting and calling, digital platforms are largely not utilized by them. Empirical research for visually impaired has focused largely on accessibility, usability and is yet to understand the problems from CSCW aspect holistically. We carried out a qualitative study of communication and collaboration activities for 43 visually impaired chess players in India. Through semi-structured interviews, the participants’ experiences in using existing collaboration and communication channels were noted. A Grounded Theory based analysis was performed using Atlas.ti and themes were identified. Research indicates that - social collaboration and ‘staying in touch’, searching and sharing new information, exploiting existing ways of mobile interactions, and having several interests help visually impaired in their daily lives for social collaboration and communication. This study provides insights concerning designing CSCW mediums for them.
CITATION STYLE
Devkar, S., Lobo, S., & Doke, P. (2015). A grounded theory approach for designing communication and collaboration system for visually impaired chess players. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9175, pp. 415–425). Springer Verlag. https://doi.org/10.1007/978-3-319-20678-3_40
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