The interface between a person and a computer can be looked at from either side. Programmers tend to view it from the inside; they consider it their job to defend the machine against errors made by its users. From the outside, the user sees his/her problems as paramount. He/she is often at odds with this complex, inflexible, albeit powerful tool. The needs of both people and machines can be reconciled; users will respond more efficiently and intelligently if they receive meaningful feedback. A “user-friendly” algorithm that covers a wide range of interactive environments and is typical of most operating systems and many application programs is presented. © 1981, ACM. All rights reserved.
CITATION STYLE
Dwyer, B. (1981). A User-Friendly Algorithm. Communications of the ACM, 24(9), 556–561. https://doi.org/10.1145/358746.358751
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