Human Scene-Selective Areas Represent 3D Configurations of Surfaces

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Abstract

This paper uses voxelwise modeling to show that individual voxels in human scene-selective areas are tuned for the orientations and distances of surfaces. Simple 2D features cannot explain this tuning, and the model can reconstruct 3D scenes from fMRI activity.

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Lescroart, M. D., & Gallant, J. L. (2019). Human Scene-Selective Areas Represent 3D Configurations of Surfaces. Neuron, 101(1), 178-192.e7. https://doi.org/10.1016/j.neuron.2018.11.004

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