This paper uses voxelwise modeling to show that individual voxels in human scene-selective areas are tuned for the orientations and distances of surfaces. Simple 2D features cannot explain this tuning, and the model can reconstruct 3D scenes from fMRI activity.
Lescroart, M. D., & Gallant, J. L. (2019). Human Scene-Selective Areas Represent 3D Configurations of Surfaces. Neuron, 101(1), 178-192.e7. https://doi.org/10.1016/j.neuron.2018.11.004