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Papers in this group

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  1. The continuous evolutions in the human-computer interfaces field have allowed the development of control devicesthat let have a more and more intuitive, gestural and noninvasive interaction.Such devices find a natural employment also in the…
  2. Black Box is a site based installation that allows users to create uniquesounds through physical interaction. The installation consists of a geodesicdome, surround sound speakers, and a custom instrument suspended from the apexof thedome. Audience…
  3. In this paper we describe a system which allows users to use their full-body for controlling in real-time the generation of an expressive audio-visual feedback. The system extracts expressive motion features from the user's full-body movements and…
  4. We introduce a form of networked music performance where a performer plays amobile music instrument while it is being implemented on the fly by a livecoder. This setup poses a set of challenges in performing a music instrumentwhich changes over time…
  5. The rapid development of network communicationtechnologies has allowed composers to create new ways inwhich to directly engage participants in the exploration of newmusical environments. A number of distinctive aestheticapproaches to the musical…
  6. The Electrumpet is an enhancement of a normal trumpet with a variety of electronic sensors and buttons. It is a new hybrid instrument that facilitates simultaneous acoustic and electronic playing. The normal playing skills of a trumpet player apply…
  7. This paper presents a prototypical tool for sound selection driven by users' gestures. Sound selection by gesturesis a particular case of "query by content" in multimediadatabases. Gesture-to-Sound matching is based on computing the similarity…
  8. As a 2010 Artist in Residence in Musical Research at IRCAM, Mari Kimura used the Augmented Violin to develop new compositional approaches, and new ways of creating interactive performances [1]. She contributed her empirical and historical knowledge…
  9. Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency.Since music is an inherently time-based medium, we believe thattime plays a more important role in both the usability…
  10. Ircam has been deeply involved into gesture analysis and sensingfor about four years now, as several artistic projects demonstrate.Ircam has often been solicited for sharing software and hardwaretools for gesture sensing, especially devices for the…
  11. The augmented ballet project aims at gathering research from several fields and directing them towards a same application case: adding virtual elements (visual and acoustic) to a dance live performance, and allowing the dancer to interact with them.…
  12. This research presents a 3D gestural interface for collaborative concatenative sound synthesis and audio mosaicing.Our goal is to improve the communication between the audience and performers by means of an enhanced correlationbetween gestures and…
  13. In recent years Computer Network-Music has increasingly captured the attention of the Computer Music Community. With the advent of Internet communication, geographical displacement amongst the participants of a computer mediated music performance…

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